No Pain No Gain
FOR THE BEST EXPERIENCE, USE FULL-SCREEN MODE.
**
Pain is the only thing that allows you to keep the integrity of your body.
Avoid the health kits, they will kill you. Spikes and razor wheels, that's more like your idea of fun.
Your goal is to get to your holy grail - the Golden Razor Blade.
**
Game made by:
Krilek
Yummy
Ubid
Mchudz97
Paweł Skołyszewski
Oliwia Feder
Mikosusek
Status | Released |
Platforms | HTML5 |
Author | esmg_games |
Genre | Platformer, Puzzle |
Made with | Unity |
Tags | 3D, Arcade, Creepy, Indie, Singleplayer, weird |
Comments
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Congratulations on making this game, I can see that a lot of work has gone into it, and that work payed of. Starting the game, my impression was: "wow, what a menu." The music started blasting (which is really good), and I saw the logo and the sawwheel (wait is it called that?), and I was seriously impressed. The art is really good, and I can see a vision. That vision, was still present in the levels, but it was less complete there, I think it is a lack of polish, which not a big deal for a game jam game. And also the 3d in the levels must cost time to make, so for a game jam that is impressive. Oh and the blood effects were really nice, with the added effect of being able to see where you die most in the level. The lack of music, or a background track, in the level did dissapoint after such a banger in the menu.
The Gameplay was fine, nothing groundbreaking. Controls were a bit floaty, and the first level was waaay harder than the second/third/fourth level, the fifth level was really hard again. Level design was good, but more objects to interact with would have been nice. The theme could also have been used in more aspects of the game. But overall a good game, and especially so when considering it was made in 48 hours.